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MAG.E 1
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MAG.E 1.adf
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Wrestling
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Wrestling
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1977-12-31
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WRESTLING IN THE DUNGEONS AND DRAGONS GAME
I sometimes get asked by WWF watchers in my campaign,"How do
we wrestle?" Rather than having to say that I don`t know I`ve now devised a
quick way to see to wrestling in combat. Here it is.
1) To hit someone players must roll 2 more than normal,
otherwise their opponent gets a free attack on them.
2) This causes 1d4+strength adjustments damage, no change for
armor.
3) In concecuitive rounds the hold continues being applied
causing the same amount of damage (no extra roll is needed) until the player
lets go or his opponent escapes.
4) To escape the enemy must roll a normal hit on player, however
this causes no extra damage. Rolling three more than is required will
reverse the hold.
5) A character must have trained at wrestling under a
professional trainer for one month(cost 1500gp per level of the hero) or he
has another +2 penalty to his hit roll.
6) The highest level(or hd) strikes first.
7) It is impossible to kill someone wrestling. At 0hp the
wrestler just falls unconscious for 1d6 turns.
I hope these guidelines will make it easier in your campaign if
the problem ever arises. If anyone has any better ideas about how to
wrestle please send them to me at the normal adress, I`d be interested to hear
them.